Over on my right, my refused force hurried up and I sent two of my warg riders in a wide arc to, eventually, threaten the Gondorian flank.
And then the troll happened. With the +1 FV on the charge - thanks Carn Dum - the troll impacted the line surging from the pond water and swinging his bulbous club with frightful menace. Four citadel guard were instantly mashed to paste. Any contribution from Aldrac just paled against that effort.
Another win for evil in initiative saw evil orcs viciously charge right across the line. No subtly, no finesse ... just savagery. The orcs won most of the fights (thanks again to the +1 FV on the charge) but really didn't kill anyone. Aldrac and the troll maybe popped another two or three.
Faramir had sent some knights frontally but led another couple around the side. An orc captain expended might, won the roll off, then used a heroic move to catch the cavalry before they could charge. This delayed the second troll from engaging - he was just within the 6" zone of the 'With me!' call - but it blunted the knights effect. One or two knights fell or lost their horses. I did manage to tie up Faramir with a single spear armed orc who promptly won his combat ... but, of course, did not wound.
NOTE: This seems to be developing a theme where my armies in MESBG detest and target all animal life ... birds, wolves or horses. And I'm not sure why???
My right flank force was delaying but it did prevent Ingold from fully committing his line to overwhelm the exposed end of my centre battleline.
This image simply shows the continued destruction wrought by the troll. He stood besmattered with gore, breathing heavily but elated. He had single handedly smashed the Gondorian centre and his kill count was probably around 10 by mid game. Aldrac had chipped in here or there but managed to fluff his duel roll enough times to make his combat appear rather inconsistent.
The Carn Dum banner flapped in the breeze and the evil warriors reveled in the 6" extended range of its influence. Now I had an inkling of what playing with Boromir felt like ... bloody easy! That range just covers almost everyone. And it was paying off. Thus far, Gondor's losses were climbing fast while Carn Dum had lost but four orcs! On the far left, an orc captain would fall, easily slain by a Gondorian knight, but that was only a small hiccup in the flow of the game.
My right arrived and now battle was joined across the line. Here Ingold held out and made me instantly recall why he, and his command, are so damned hard to kill. What was I thinking making him my assassination target ... big mistake! Even my two handed weapon orcs could not make headway.
The left was shattered and skirmishes occurred between one Gondorian and several Orcs. A consistent drip of casualties were driving the game toward a conclusion. The rampant troll slowed but was throwing and barging his way inexorably toward the Gondor banner and Big Daddy Denethor who had been forced to enter the fray. When he slew an Orc, Nick remarked Denethor could boast in taking one quarter of his armies slain enemies - he was about right.
(So much for his madness ... it didn't effect him once!)
Aldrac finally completed a deed worthy of song and monstered Irolas with crushing blows leaving him a bloodied corpse, rent with many deep wounds.
The second troll was also engaged but nowhere near as effective. With several knights lying dead, the Orcs and Wargs riders simply surrounded their foes to hack them down. This doom befell Faramir too who once inhabited that blank space in the wheat field before the trolls upraised club. The infuriated troll relentlessly bludgeoned Faramir inflicting 5 wounds without the assistance of any other Orc that surrounded the hero ... each still had their doubled 'trapped' attacks unrolled and irrelevant.
Little by little even Ingold's command was whittled away. Orcs first flanked, then attacked from the rear. Warg riders threatened the banner and Denethor before throwing themselves into the rear of Gondor's remaining shieldwall. But, nary a blow could bite Ingold's steely defences ...
This crebain eye-view shows the battlefiled in two distinct groups with a small hold out of silver in each area surrounded by the evil swarms from that chill northern hold ... Carn Dum. Any remaining Rohan civilians, huddled in the homes, would have run screaming at this point while a few defenders remained to soak up the attention of the vicious Orcs.
The left side ... Denethor stood strong but now the troll was only an inch away. The other troll was also within a narrow margin. One Orc captain had won several duels and Aldrac can just be seen at the far right edge of the picture. It was looking grim indeed.















