Thursday, 7 September 2017

New Recruits for Napoleon's 1813 campaign

My Napoleonic army is expanding albeit slowly.

This project has thus far been a focus for 8 almost 9 months and shows no sign of abating. This is after a relentless effort of months of solidly investing at least 2-3 hours per evening to the project. (I know that for this time I should have better results but this is about the best I can produce and I'm quite proud of the effect even though better is easily found on the interweb.)

In fact, as all good wargaming projects do, it has increasing in scope. I initially decided I would paint 9 infantry regiments (of 32 miniatures each - a number that I have always found daunting ... how I was lead to this number is another story and no entirely in my hands.) Then i decided I would have at least 11. Now mostly I'm thinking 15 or possibly 17 as I desire now to represent two 1813 brigades and a brigade of Young Guard and with cavalry support.

The battles of Bautzen, Lutzen and Leipzig are firmly in my mind especially the division then corps led by Souham whose troops were embroiled in the thick of the fighting in each instance of battle. On the good side I have finished the heavy cavalry arm of the army. This I envisaged as the armoured fist of the army - cuirassiers - as I have no desire to represent guard cavalry. This would be some of the last remaining heavy cavalry units from the 1813 and 1814 campaigns led by Etienne de Pommeroux or Jean Pierre comte Doumerc (either of whom sound like the embodiment of complete french-i-ness in their elaborate names.)

Oh well, enough for now and onto the miniatures. I have just taken these images cowering in on my coffee table in the back room worried that the light would wake my infant daughter ... thankfully nothing has happened as yet and some of the snaps have turned out alright (although the 8th Cuirassier that I just poured 2 weeks of painting into didn't photograph too well.)

Wednesday, 30 August 2017

Old Snaps

Being in a state of shame from not posting for so long (despite constant gaming but being too lazy to take pictures) I have decided to post images from the days of yore. Most of these projects have seen a significant upgrade since this time but the images are not without merit.

Tuesday, 25 July 2017

Maurice 15mm Wargame

Maurice ... Prussia vs France ... Proto's vs Catholics ... Hohenzollern vs Bourbon ... What a match up!
The game began when the Prussians sacrificed to the gods of victory. (Shot a Spanish notable in French service in a duel.)

Prussia elected to attack. The French held their cavalry and elite units as a reserve. The Prussians organised 11 units of infantry in a massive right hook.

Their initial plan was to pin the enemy infantry then ride cavalry through the forest (using their notable's ability) flanking the French. This plan never came about.

The main battle occurred on the centre right for the Prussians where 5 infantry units of Prussians (initially tasked with just pinning the French infantry) pressed their musketry advantage. The French were only able to funnel 3 units at a time to meet this threat and although their shooting was initially fearsome the Prussian Deadly Volleys and numbers eventually won out. Over the course of the battle the French would lose 6 units here to the Prussian 1.

The flanking force of 5/6 other Prussian infantry units were held back by ... you guessed it ... That's not of the Map. I'm beginning to hate that card and it saw disruptions inflicted upon the Prussians that would have seen them at a significant disadvantage against the French elite. This French reserve had been committed to stop the flank attack. In reality no firing or combat occurred here and the French elites were not able to aid their increasingly pressured centre.

Cavalry played little role until late in the battle. The French committed their force behind their wavering infantry line with the desire of charging through their front line utilising their notables's special ability. The Prussians cavalry were brought up from the rear to counter this move.

But by now the loss of the main infantry line left 6 French units facing 14 Prussian. Flanks would soon be turned and the game was called. The French morale rolls were low throughout but both Mick and I agreed a clear advantage had been established by the Prussians that could not be overcome.

In reality it was stolid work from the Prussian infantry in the centre that won the day by doggedly firing volley after volley at every opportunity. The tactic involved my rallying more than I would have liked. This was not a flashy battle but it was enjoyable. I didn't execute my plan but rather reacted to local advantages as each arose. The unseen terrain on the flank had a huge impact on tactics. There were many small events that effected the battle but this gives a basic overview.

Wednesday, 10 May 2017

Maurice wargame 15mm SYW

Text to follow ... late at night now ... For now you are looking at our first real attempt at multi player Maurice. Two generals a side but just one deck of cards. Went well although the more we play the more we want to modify the morale rules.