Wednesday 20 November 2019

The Prussians are Coming


The cat is out ... my Prussians are being daubed. More posts to follow soon. 

Ancients Boards


For many moons the concept of creating a desert table - better than my current desert mat - has danced around my limp brain. Suddenly in sprang to life ... 


I watched some YouTube vids - I really like 'The Terrain Tutor' and 'RubbishInRubbishOut' - and developed a plan to do some multi-purpose filler stippling and then some dry-brushing. I was prepared to completely stuff up the first attempt but tried to avoid this by doing some small test pieces. In the end both turned out well - possibly due to the aid of my Terrain-hound - Nina. 


I like using cheap paint from the two-dollar shop but you need to mix it up. In a larger project this can cause issues with different batches being slightly different colours. I was going for a milk chocolate brown as a base then layers of cream, yellow, reddish ochre then more cream as highlights. 


Oh yes, the stippling. I have never stippled this much before and this was only a 4' by 3' table suitable for ADLG and skirmish games! I used two layers of stippling. As I many intend the table for 15mm figures (at first) I didn't want large ridges from stippling. My second stippled coat also used a water down multi-purpose filler rather than going for an undiluted mix. 


Hmmm, ridges ... 


And then two days later it was on ... 


Even though the sun was streaming through the garage door of my friend Warchief Ian's barbarian hut, you can still see the finished table. Looks good with my Macedonians - even though my bases were a little lighter. I didn't want to go for a full sandy desert appearance - a dry or semi arid table would best suit my purposes. 

I haven't decided on flock ... yet. Still not sure. If I do flock then I won't be able to complete the final phase of my plan - see below in conclusion. 


We did find that the tables were a little tacky and the figures didn't slide too well - even though I was using mdf based. The Terrain Tutor does suggest a sealing coat of PVA and water to protect - but it might make things a little slicker too. I have not tried this as yet. 


Note below the blurred hand of the Warchief showing his lightning speed in manipulating the dice ... many believe this belies his uncanny talent for rolled 6's. 


And there it is ... my new tables. But that isn't the finish yet. I actually plan to make these double sided. I will finish some double sided test pieces first - just terrain shapes I use to represent woods or rocky ground. As long as the profile is not too raised ... I'll move ahead. 

Lion Rampant and the Great Heathen Host 865 AD



This week's game saw a return to Lion Rampant and a very large game at that. I had almost doubled the points (from 24 to 46) for each army. I enjoy setting up my dark age terrain and figures. This was part of my 'Britain of my Mind' project and (terrain especially) represents more of a dark age fantasy of misty moors and rocky tors. I find this setting very evocative. 

The Saxons had more Foot Yeomen (we called them Fyrd) while the Vikings had a mix of Foot Sergeants (some armed with 2HW) and some fierce foot (representing raiders from Dublin.) Many of the units on both sides had a shieldwall rule - basically the schiltron rule but able to move at half move while in such a formation. I haven't yet found the right rules to appropriately house rule the Dark Ages as yet ... shieldwall is good but the defender still has a large advantage as Foot Yeomen and Sergeants in Lion Rampant fight at a better defensive factor than when attacking. This led to (especially later in the game) both sides being unwilling to attack. 


Here the Saxons - led by Thegn Micko were certainly the aggressor on the evening - assaulting the Viking. They have almost reach the gate of their camp. This attack would eventually fade in ferocity as units were depleted of points then some became battered others lost. The Saxon right flank failed activation tests and only pressed too late in the game. 


This photo is just to show how unkind the flash can be to my figures. The top image is much better. 


Blows were dealt on each side. Once those casualties mount things become very hard in Lion Rampant. Courage tests are failed and once at half way the unit becomes almost useless - its combat dice are halved. 

(Note: I don't remove casualties but instead mark this with the read numbers. Also, I have yet to create shieldwall tokens so I used the blue markers shown above - I think they were made for ... ACW 'Couldn't Hit and Elephant' rules ... I need to dust those off one day ...) 


Here the rather inactive Saxon right tromps forward in a slovenly and disjointed manner. They marched into the teeth of two bidower units whose shooting took a consistent toll on the Saxons. By the time they contacted the enemy, casualties significantly weakened them leading to courage test failures. Once battered they were east prey to the Vikings. 

A good game was had - many perished but England has not yet fallen. The Vikings were victorious but significantly bloodied. Alfred will need to rally his men ... perhaps even head to a marsh and take up cooking? 


Wednesday 6 November 2019

Blucher Rides Again

(The French centre trades cannonades with Austrian and Russian batteries.)

It has been a long time between posts.

(The Russian centre fires but makes no form of advance. Such decisive indecision enable the Austrians to be isolated and destroyed.)

This hasn't meant a halt to gaming or painting but instead just not having time to blog.

(The brave but doomed Austrian were nibbled away by French skirmish fire. Goaded to charge they were repulsed along the line then the skirmish fire renewed.)

This Tuesday a four player game of Blucher erupted. We kept things to 200 pts as it was a weeknight and all must work the next day.

(The French right hook. A mixed force of infantry, artillery and a light horse unit would pummel the Austrians before them.)

I ran my beloved Frenchmen while an evil duo combined Austrian and Russian forces against.

(The French centre held firm, ready to respond to an Russian push ... which didn't arrive in time.) 

The game was can be summed up with the following ... a massive right hook smashed the allies.

(Hmm ... Graf von Panther in danger? Who's for another glass of red?) 

Six units were lost while no French units succumbed to their injuries and/or fatigue.

(Forward!!! Ah, my beloved chasseurs.)

In looking back I would say the Allies simply took too long to respond to the avalanche descending on their left wing. This enabled it to be repeatedly hammered unit units were removed.

(These men would soon be running for Vienna. In their defence they were freshly painted and in their first game ... and we all know how that works out - don't we wargamers!)

Blucher is easily my favourite Napoleonic rule set but I do need to figure out how objective markers (NOT special objective markers) are used to achieve victory. They don't seem to play too much of a role. Time to check forums (as much as I hate that activity) or house rule.

(The centre of both sides held off allowing the Allied left to be engulfed. The alliance might be endangered after this.) 

Will post some images of my steadily growing Prussian army soon.


Wednesday 7 August 2019

The charge of Arthur .... Lion Rampant in 550AD.


Not too recently i completed by Mythic Britain project. Since that time several Lion Rampant games have occurred with Arthur carrying all before him.


This game was the 'defend the indefensible' scenario. The British light cavalry proved devastating to the saxon fierce foot. 


It was their speed that decided the day as well as the bludgeoning force of Arthur's mounted men. 



Losses were acrued but not enough to decide the day for the Saxons. The Brits were able to assault the fierce foot before the Saxon heavy foot could be injected decisively. 


Note my scratch built burial mound centre piece, which i am very pleased with, with Merlin watching on atop.





Here the armoured wedge crashes violently into the Saxon tribesmen. 






I stil; haven't completely balanced the forces but the Saxons have not yet used the full force of their many units in unison to attack a given point. 

But the battle for Britain is far from decided ... 




Sunday 26 May 2019

From my mind to the table ... the Dark Ages spring to life.


Mythic Birtain moves from my imagination to the table for the first time. I chose Lion Rampant for the rukes. The players had a great time. 

Above Arthur charges into Saxon fierce foot. 


Saxon foot move around the Britons flank.


The Saxons surge forward towards the ancient barrow. The high ground could give them an edge against the spears of their enemies. 


The battlefield. Very happy with my new terrain. 


The British spear units. They barely moved all evening ... but they look smashing. 


Britons ahorse. Their mobility and shock power proved devastating in battle.


A panorama ... my work ... apart from name tags for units and a bit of dry brushing to ensure homogenity of appearance for the hills ... is complete. 

Now i can start painting lsndwehr. It took 6 more weeks of constant work to complete my Britain project than envisaged. A hard slog in the final washup but the result - i think - is quite impressive. 

Saturday 27 April 2019

The New King Rises

A remodelled Saxon king has risen from the painting bench ... Athelstan.

I have struggled to find heroic and royal looking Saxon models. There are plenty of Viking models that fit the bill but not Saxon leaders. Finally Footsore came to the rescue.

 This model was filled with heroism, pride and aggressive martial ardour. As usual i have problems with good photography. I should have waited for better light but i could not.

The final stage of my Dark Age and mythic Britain project is taking much longer than expected ... getting use to reduced painting time with a three year old in the house. But i am persevering and finishing up as i had envisaged not by cutting corners.

Monday 22 April 2019

Mythic Britain Complete

The "Britain of my mind" terrain project did not just stay in my mind.

It is now on the table. Goes great with my existing trees and marsh pieces too.





All carved from blue foam there are 11 rocky outcrops, one barrow and 18 hills.






Just waiting on my bases to arrive for the rebasing of my dark age armies and thinks will really kick off .... including Arthur Pendragon.